#include <types.h>
◆ vector
◆ position() [1/2]
litehtml::position::position |
( |
| ) |
|
|
inline |
◆ position() [2/2]
litehtml::position::position |
( |
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
inline |
◆ bottom()
int litehtml::position::bottom |
( |
| ) |
const |
|
inline |
◆ clear()
void litehtml::position::clear |
( |
| ) |
|
|
inline |
◆ does_intersect()
◆ empty()
bool litehtml::position::empty |
( |
| ) |
const |
|
inline |
◆ is_point_inside()
bool litehtml::position::is_point_inside |
( |
int |
_x, |
|
|
int |
_y |
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) |
| const |
|
inline |
◆ left()
int litehtml::position::left |
( |
| ) |
const |
|
inline |
◆ move_to()
void litehtml::position::move_to |
( |
int |
_x, |
|
|
int |
_y |
|
) |
| |
|
inline |
◆ operator+=()
◆ operator-=()
◆ operator=()
◆ right()
int litehtml::position::right |
( |
| ) |
const |
|
inline |
◆ top()
int litehtml::position::top |
( |
| ) |
const |
|
inline |
◆ height
int litehtml::position::height |
◆ width
int litehtml::position::width |
int litehtml::position::x |
int litehtml::position::y |
The documentation for this struct was generated from the following file:
- vendor/litehtml/include/litehtml/types.h